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Path of Exile 2 Patch 0.5 — Complete Campaign Checklist: Skill Points, Stats & Rewards

Path of Exile 2 Patch 0.5 — Complete Campaign Checklist: Skill Points, Stats & Rewards




The campaign hands out 24 passive skill points, 100 Spirit, and a pile of permanent stat bonuses — but only if you know where to look. Most of it is optional content that the game won't hold your hand through. This checklist covers every permanent reward across Acts 1–4 and the Interludes, plus the extra gem and equipment pickups worth detouring for.

By the end of a complete run you should have: 24 passive skill points · 100 Spirit · +10% Cold Resistance · +10% Lightning Resistance · +10% Fire Resistance · +20 Maximum Life · +5% Maximum Mana · Salvaging Bench · Reforging Bench · permanent attribute/resistance choices · swappable flask bonuses.

Miss any of these and your character is objectively weaker than it should be. None require perfect play — just knowing the zones and conditions.




Act 1


Total Act 1 rewards: 4 Weapon Set Passive Skill Points · 30 Spirit · 10% Cold Resistance · +20 Maximum Life · Salvaging Bench unlock · gems and equipment listed below.


Permanent Rewards


Zone
Condition
Reward
Clearfell Kill Beira of the Rotten Pack +10% Cold Resistance
Hunting Grounds Kill Cowbell +2 Skill Points
Freythorn Kill The Kind In The Mist +30 Spirit
Ogham Farmlands Find Una's Lute & deliver it +2 Skill Points
Ogham Village Find Smithing Tools & deliver them Salvaging Bench Unlock
Oghman Manor Kill Candlemass, The Living Rite +20 Maximum Life


Cowbell note: The boss flees at low health — keep it in sight the moment it starts running or it resets.

King in the Mist note: Completing Ritual encounters summons him. The Spirit reward is worth it but the fight comes with inverted bonuses and -5% to all attributes as a drawback — read the fine print before accepting.


Additional Gem & Equipment Rewards


Zone
Condition
Reward
Clearfell Find and loot Mysterious Campsite Uncut Skill Gem L1
Mud Burrow Kill The Devourer & report back Uncut Skill Gem L2 + Uncut Support Gem L1 + 100 Gold
The Grelwood Loot Aregane's Hut and slay the Rare that spawns Medium Life and Mana Flask + Uncut Support Gem L1
The Red Vale Loot refined weapon racks T2 Martial Weapons
The Grim Tangle Kill The Rotten Druid (optional kill) Uncut Support Gem L1
Cemetery Loot the grave found in the Cemetery 50/50 chance: Iron Ring or Lazuli Ring
Tomb of the Consort Loot Haunted Treasure and slay the rare that spawns Rare item + Uncut Support Gem L1
Dryadic Ritual Kill the Dryads Uncut Support Gem L1
Ogham Farmlands Kill the monster ambushing you Uncut Skill Gem L4
Ogham Village Loot the Blacksmith's chest next to the Smithing Tools Artificer's Orb + Blank Lesser Rune → turn in at Renly for a Rune of your choice
The Gallows Loot the hanged corpse Uncut Support Gem L1


Ogham Village chest: The Blank Lesser Rune from Renly can be converted into any Rune you want. Don't skip this — free Rune selection is meaningful early.




Act 2


Total Act 2 rewards: +4 Weapon Set Passive Skill Points · +10% Lightning Resistance · +1 Charm Slot with a swappable bonus choice.


Permanent Rewards


Zone
Condition
Reward
Keth Kill Kabala, Constrictor Queen +2 Skill Points
Keth Find the Kabal Clan Relic — dropped by hyenas exclusively
Needed for Valley of the Titans quest
Bone Pits Find the Sun Clan Relic — dropped by snakes exclusively Needed for Valley of the Titans quest
Valley of the Titans Deliver both Relics to the altar Swappable: +1 Charm Slot; choose 30% Charm Charges gained OR Charm Effect Duration
Deshar Find corpse with Final Letter & deliver to Shambrin in caravan +2 Skill Points
Spires of Deshar Interact with the Sisters of Garukhan Shrine — no need to kill anything, just run +10% Lightning Resistance


Relic farming note: The Kabal Clan Relic drops only from hyenas in Keth. The Sun Clan Relic drops only from snakes in Bone Pits. Both are required to unlock the Valley of the Titans reward — don't leave either zone until you have your relic.


Spires of Deshar note: One of the fastest permanent rewards in the entire campaign. Just run in, interact with the shrine, leave. No combat required.




Act 3


Total Act 3 rewards: +4 Weapon Set Passive Skill Points · +30 Spirit · +10% Fire Resistance · Permanent Utility Choice · Reforging Bench unlock.


Permanent Rewards


Zone
Condition
Reward
Jungle Ruins Kill Mighty Silverfist +2 Skill Points
Azak Bog Kill Ignagduk, The Bog Witch +30 Spirit + Uncut Spirit Gem
Venom Crypts Find a certain corpse, pick up Venom Vial and deliver to Servi in the camp Permanent Choice: 25% Stun Threshold OR 30% Elemental Ailment Threshold OR 25% Mana Regen
Jinquani's Machinarium Kill Blackjaw, The Remnant. Tip: respawn at checkpoint and check map to see new cores if you can't find enough +10% Fire Resistance
Molten Vault Kill Mektul, the Forgemaster and talk to Oswald in camp Reforging Bench Unlock
Aggorat / Utzaal Kill the Large Bois for a chance to drop a Sacrificial Heart in Aggorat OR Utzaal — sacrifice heart at altar +2 Skill Points


Venom Crypts choice: Stun Threshold is the pick for most melee builds. Ailment Threshold is strong for casters who hate being frozen. Mana Regen is niche — only take it if you're running a heavy reservation build that constantly hits empty.


Aggorat / Utzaal note: The Sacrificial Heart is a random drop from Large Bois in either zone — not guaranteed per kill. If it's not dropping in one zone, swap to the other. Respawning at checkpoint refreshes spawns.




Act 4


Total Act 4 rewards: +4 Weapon Set Passive Skill Points · +5% Maximum Mana · Permanent attribute/resistance choice · Swappable flask recovery bonus.


Permanent Rewards


Zone
Condition
Reward
Journey's End Kill Omniphobia, Fear Manifest — complete Dark Mists first to spawn the boss +2 Skill Points
Eye of Hinekora — The Silent Hall Press F to pay Respect +5% Maximum Mana
Halls of the Dead Complete all 3 Trials for 3 Tattoos — offer them for a choice between Attributes or Resistances Permanent Choice (see below)
Trail of the Ancestors Kill Yama The White +2 Skill Points
Abandoned Prison Find Goddess of Justice and pick a bonus Swappable Choice (see below)


Permanent Choice — Halls of the Dead

Complete all three trials, collect the three Tattoos, offer them at the altar:


  • Tawhoa's Test — +5 Dexterity or +5 Lightning Resistance
  • Tasalio's Test — +5 Intelligence or +5 Cold Resistance
  • Ngamahu's Test — +5 Strength or +5 Fire Resistance


Pick the attribute if you're struggling with item requirements. Pick the resistance if you're sitting below cap on that element — calculate before committing since this one is permanent.


Swappable Choice — Abandoned Prison


  • +30% Mana Recovery from Flasks
  • +30% Life Recovery from Flasks


This one can be changed later. Default to whichever your build needs more right now.


Journey's End prerequisite: Omniphobia won't spawn until you complete Dark Mists. This is the most commonly missed Act 4 reward — the boss gating is on the zone event, not the zone itself.




Interlude Acts

The three Interlude Acts add the final skill points and Spirit to hit your campaign totals. Shorter than the main acts but worth doing completely.


Interlude 1


Zone
Condition
Reward
Wolvenhold (side area) Kill Oswin, the Dread Warden +2 Skill Points

Watch for floor spikes — Oswin's main mechanic is spike traps erupting from the floor. Stay mobile.


Interlude 2


Zone
Condition
Reward
Khari Crossing Talk to Risu then defeat Akthi and Anundr together +2 Skill Points

Both bosses must be fought simultaneously. The fight is easier if you position them on top of each other and apply AoE damage rather than trying to split focus.


Interlude 3


Zone
Condition
Reward
Howling Caves Kill The Abominable Yeti, talk to Hilda afterward +2 Skill Points
Kriar Peaks Talk to Elder Madox Free Unique Item (one choice — read all options before picking)
Lythara, The Wayward Spear Kill Lythara +40 Spirit


After finishing all Interludes: Return to Kingsmarch for the final +2 Skill Points from the Siege of Oriath quest. This brings your total to 24. If you're short, the skull-plus icons on the map will show every missed optional boss.




Complete Summary Table


Act / Interlude
Skill Points
Spirit
Other Rewards
Act 1 +4 (Cowbell +2, Una's Lute +2) +30 (King in the Mist) +10% Cold Resist · +20 Max Life · Salvaging Bench
Act 2 +4 (Kabala +2, Final Letter +2) +10% Lightning Resist · +1 Charm Slot (Swappable)
Act 3 +4 (Silverfist +2, Utzaal +2) +30 (Ignagduk) +10% Fire Resist · Permanent Utility Choice · Reforging Bench
Act 4 +4 (Journey's End +2, Yama +2) +5% Max Mana · Permanent Attribute/Resist Choice · Swappable Flask Recovery
Interlude 1 +2 (Oswin)
Interlude 2 +2 (Akthi & Anundr)
Interlude 3 +4 (Yeti +2, Kingsmarch +2) +40 (Lythara) Free Unique (Elder Madox)
TOTAL 24 100 Multiple permanent choices
19.5.2026
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