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WoW Midnight Delves Guide — Everything You Need to Know for Season 1

WoW Midnight Delves Guide — Everything You Need to Know for Season 1


Midnight brings the most ambitious Delves overhaul since the format launched. New zones, a brand-new companion, outdoor layouts, a brutal Nemesis boss, and a progression system that actually feeds into your gearing path — Delves in Season 1 are no longer optional side content.

Whether you're a solo main looking to gear efficiently or a player using Delves to bridge the gap between Mythic+ sessions, this guide covers everything: how the system works, what's new, every Delve location, the Nemesis challenge, rewards, and the smartest way to progress.

Heads up: Delves become available on March 2, 2026 at launch. Bountiful Delves and the Nemesis boss unlock on March 17, 2026 with Season 1.



📋 Quick Summary — What's New in Midnight Delves

  • 12 brand-new Delves across Silvermoon, Eversong Woods, the Voidstorm, Harandar, and Zul'Aman
  • Valeera Sanguinar replaces Brann as your companion
  • Outdoor Delves — two Delves use ground mounts and open-world layouts for the first time
  • Torment's Rise — the Season 1 Nemesis Delve with the hardest solo challenge in the game
  • 11 difficulty tiers, unlocked progressively through the season
  • Stronger gearing integration — Delves now feed directly into weekly Great Vault credit




🗺️ What Are Midnight Delves?

Delves are instanced solo or small-group PvE content — short, repeatable runs with fixed layouts, clear objectives, and enemies that scale with difficulty tier. Every run follows the same logic: move through the Delve, clear elite enemies, complete required encounters, and finish the run. No randomized layouts throwing you off, no wasted time figuring out where to go.

What makes Midnight different is scope. Blizzard didn't just reskin the system — they rebuilt the design language around it. Two Delves now take place in outdoor spaces where you ride ground mounts between objectives, breaking the classic corridor format entirely. Story quests are woven into the Delve runs themselves, so you're not just farming in a vacuum — you're moving through Midnight's narrative as you go.

Solo or group? Both work. Objectives and encounter flow stay identical regardless of group size. Difficulty tuning adjusts to your tier, not your party composition — so a solo player at Tier 8 faces the same mechanics as a group at Tier 8, just with less margin for error.




👤 Your New Companion: Valeera Sanguinar

Brann Bronzebeard has retired. In Midnight, your Delve companion is Valeera Sanguinar — a legendary Blood Elf Rogue with a history that spans from the comic series through multiple expansions.


Valeera is designed specifically to support solo runs. Her role is to smooth out encounter flow on higher tiers, not to make things trivial. Based on beta testing, Blizzard is tuning her around three things:

  • How much active combat assistance she provides during encounters
  • Whether her AI keeps her out of danger and away from accidental pulls
  • How much she affects solo difficulty scaling on Tiers 9–11

The key point: Valeera is a safety net, not a carry. High-tier solo Delves will still punish mistakes the same way they always have — she just makes the climb feel less brutal on the way up.

To get started, meet Valeera in Silvermoon City at the beginning of the expansion. She'll walk you through the Delver's Guide and point you toward the first bountiful Delve of the day.




📍 All Midnight Season 1 Delves

Midnight's Season 1 lineup features 12 Delves spread across the expansion's new zones. Each one is Midnight-themed, with environments and enemy types tied to the surrounding zone.


Delve Zone Notes
Sunwell Sanctum Silvermoon City Story-heavy, opens Midnight narrative
Murder Row Underbelly Silvermoon City Urban layout, rogue-themed encounters
Duskward Archives Eversong Woods Outdoor layout — mount recommended
Verdant Hollow Eversong Woods Outdoor layout — nature/arcane enemies
Voidrift Station The Voidstorm Void-themed, heavy silence mechanics
Null Spire The Voidstorm Vertically designed, multiple floors
Harandar Depths Harandar Underground, earth and lava encounters
The Ashen Vault Harandar Fire mechanics, timed objectives
Serpent's Burrow Zul'Aman Jungle layout, troll enemies
Witch Doctor's Sanctum Zul'Aman Hex mechanics, pet-based encounters
Fallen Canopy Zul'Aman Mixed outdoor/indoor layout
Torment's Rise Voidstorm Nemesis Delve — Season 1 boss Nullaeus




⚔️ Difficulty Tiers Explained

Midnight Delves use 11 difficulty tiers, unlocked progressively as the season advances:

Tiers 1–3 — Accessible: Designed for comfortable completion at launch item level. Good for learning mechanics and questing through the story without pressure.

Tiers 4–8 — Endgame: Significantly stronger mobs, additional mechanics layered on top of base encounters, and meaningful damage values. This is where the real gearing loop lives for most players.

Tiers 9–11 — Prestige: Everything from lower tiers plus additional modifiers. Gear rewards scale to the top of the seasonal loot pool. At Tier 11 solo, you're dealing with some of the hardest tuned content outside of Mythic+.

The progression curve is intentional — jumping straight to maximum tier is rarely a good idea. The optimal path is to push one or two tiers above your current comfort level, clear consistently, gear up, and move again. The climb itself is the point.

Tip from BuyBoost: If you're struggling to unlock higher tiers or want to reach Tier 7 fast for the Nemesis unlock, our Delve Tier Unlock service gets you there without the grind. Skip the early tiers and land in endgame content from day one.



💀 Nemesis Delve: Torment's Rise & Nullaeus

Torment's Rise is the defining challenge of Midnight Delves Season 1. It's a purpose-built encounter designed to test execution, consistency, and solo skill — with exclusive rewards for players who can clear it.

Nullaeus is the Nemesis boss inside Torment's Rise. Think Zekvir from TWW, but built for Midnight's combat design. The encounter is tuned around a player who has cleared Tier 7 and Tier 10 Delves — those are the unlock requirements before you can even enter.

Achievements & Rewards

Achievement Requirement Reward
Fabled Let Me Solo Him: Nullaeus Top 4,000 players per region to solo Nullaeus before next season Title: Fabled Vanquisher of Nullaeus
Let Me Solo Him: Nullaeus Solo Nullaeus before season end Mount: Arcanovoid Construct
Lighting the Dark Defeat Nullaeus at required tier before season end Title: the Ominous
Glory of the Midnight Delver Full Delve achievement meta, including Nullaeus kill Exclusive Season 1 Mount

The top 4,000 title is the most prestigious solo achievement in Midnight outside of Mythic raiding. If you're aiming for it, you'll need to be ready on day one of Season 1 (March 17) and clear Torment's Rise before other players lock up the spots.




🎁 Rewards & Loot

Midnight Delves are a full part of the seasonal gearing ecosystem — not an afterthought.


Tier Loot Map Vault Crests
1 220 A1 233 V1
2 224 A2 n/a 237 V2 n/a
3 227 A3 240 V3
4 230 A4 237 V2 243 V4 Adventurer
5 233 V1 243 V4 246 C1 Veteran
6 237 V2 250 C2 253 C3 Veteran
7 250 C2 256 C4 256 C4 Veteran
8 Champion
9 Champion
10 250 C2 259 H1 259 H1 Champion
11 Hero


Gear from Delves scales with difficulty tier. Higher tiers drop higher item level gear from the seasonal loot pool. Tier 8+ starts producing gear competitive with Heroic raid quality.


Great Vault  — Delves runs count toward your weekly Great Vault options, giving you an additional choice slot on the weekly reset. The more Delves you clear, the better your Vault selection.


Bountiful Delves — Starting March 17, specific Delves each day are marked as Bountiful. These drop additional end-of-run rewards including crafting materials, gear tokens, and seasonal currencies. Check the Delver's Guide in Silvermoon City each day to see which Delve is Bountiful.


Seasonal currencies Undercoin feed into cosmetic rewards, upgrades, and the Delver's Journey achievement track that unlocks cosmetics, transmog, and the season's exclusive Delve mount.




⚡ BuyBoost Delve Services

Not everyone has time to grind through 11 tiers from scratch. BuyBoost offers:

  • Delve Tier Unlock — Reach any target tier fast without the early-game grind
  • Nemesis Boss Carry — Clear Nullaeus and secure your seasonal achievement
  • Bountiful Delve Farming — Daily Bountiful runs for maximum gear and currency output
  • Glory of the Midnight Delver — Full meta-achievement completion including all required Delves

All runs are handled by vetted professional players. Self-play options available on request.




🔑 Final Thoughts

Midnight Delves are the most complete version of the format yet. Outdoor layouts, a companion with actual lore weight, a Nemesis boss that demands genuine skill, and tight integration with the seasonal gearing path — this isn't the same Delves system from TWW. It's a full endgame track that rewards the time you put into it.

The players who treat Delves as a daily habit — running Bountiful consistently, pushing tiers alongside gear upgrades, and targeting Torment's Rise before the season fills up — will pull ahead of everyone who ignored the system entirely.

Season 1 starts March 17, 2026. The Nemesis title race begins the same day. Get ahead of it


22.2.2026
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